Hi everyone. Someone (or 2) had brought up the subject of "fire" once again,
so...
Here's two renders, first done with radiosity and second without (and a few
minor changes made). The radiosity has promise but it sure changes everything
so I can't really judge by a non-radiosity rendering test. All takes time as
you all know. Anyway, 2h18m for radiosity, 1h33m without. Two area lights
used and function 'func_9' for the isosurfaced logs, a turbulent gradient y
media for the fire itself.
Is it any good at all, is the question. What do you think? Never mind the
compression artifacts and general scene please ;-)
Bob
--
omniVerse http://users.aol.com/persistenceofv/all.htm
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